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Enchant Deadly Poison
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{{Skill Info | class = Assassin Cross | type = Supportive | levels = 5 (Selectable) | prereqs = ([[Assassin Cross]]) [[Create Deadly Poison]] Lv. 1 | spcost = 50 + (Skill Level*10) | time = None | delay = 2 seconds | duration = 35 + (Skill Level*5) | target = Self | catalyst = {{item |id=678 Poison Bottle}} }} This skill consumes one {{item |id=678 Poison Bottle}} (created with the [[Create Deadly Poison]] skill), and enchants a weapon with deadly poison to increase its damage potential. This skill does not change the weapon's attack property. Skill level affects damage increase, duration and [[SP]] consumption. There is a chance to cause a more severe version of the poison [[status effect]] on enemies as you deal damage with all levels of this skill. This poisoning aspect of the skill does not work against [[Boss Protocol]] monsters, as they are immune to status effects. {| class="wikitable" style="text-align:center" ! Level !! Damage (%) !! Duration (sec) !! SP Cost |- !1 | 200 || 40 || 60 |- !2 | 250 || 45 || 70 |- !3 | 300 || 50 || 80 |- !4 | 350 || 55 || 90 |- !5 | 400 || 60 || 100 |} == Notes == * EDP does not change the wielder's Weapon Element to [[Poison]]. * EDP is the signature skill of the Melee [[Assassin Cross]]. All skills aside from [[Soul Destroyer]] and [[Meteor Assault]] benefit from the high damage increase. * EDP cannot be dispelled by [[Dispell]]. * The poison effect depletes [[HP]] significantly faster than regular poison, but cannot drain a target's [[HP]] below 1/4th health (in the red). This poison effect also cannot be cured with [[Detoxify]], {{item|id=511 Green Herbs}}, {{item|id=506 Green Potions}}, or {{item|id=525 Panacea}}. {{Navbox Assassin}}
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