Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Fatesend Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Mental Charge
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Skill Info | class = Lif | class2 = Alchemist | class3 = Homunculus | type = Supportive | levels = 3 | prereqs = Evolved and Loyal [[Lif]] | quest = | spcost = 100 | hpcost = | time = | delay = | duration = | target = Self | range = | area = | knock = | element = | status = | catalyst = | cf_name = | cf_value = }} == Description == Change Lif so that her attacks are based on [[MATK]] instead of [[ATK]] for the duration. This also increases [[VIT]] by 30 and [[INT]] by 20 per skill level. When using this skill, [[Lif]]'s [[HP]] and [[SP]] will be fully healed. Despite the official description, Mental Charge does not swap [[Lif]]'s Max [[SP]] to Max [[HP]]. When the duration ends, [[Lif]]'s [[HP]] and [[SP]] will be reduced to 10. "Spawning" [[Lif]] again will cancel the duration/cast delay. (Teleporting, Vaporizing, relogging, etc.) It is best to re-"spawn" [[Lif]] before the duration ends, so that her [[HP]]/[[SP]] are not reduced to 10. * 100 [[SP]] is taken after Mental Charge heals. * [[Lif]] cannot use [[Healing Hands]] or [[Urgent Escape]] while in the duration or the cast delay of Mental Charge. * The [[VIT]] and [[INT]] bonus do not affect Max [[HP]]/[[SP]] or [[Aid Potion]]'s healing value, hence, the added [[VIT]] affects [[VIT]] [[DEF]] only. * Optimally, a [[Lif]]-user can level without potions, as long as they "spawn" [[Lif]] before Mental Charge ends. {| class="wikitable" ! Level || Duration (min) || Cast Delay (min) || +VIT || +INT |- | 1 || 1 || 10 || +30 || +20 |- | 2 || 3 || 15 || +60 || +40 |- | 3 || 5 || 20 || +90 || +60 |} {{Navbox Homunculus}}
Summary:
Please note that all contributions to Fatesend Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Fatesend Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Pages included on this page:
Template:-
(
edit
)
Template:Navbox Homunculus
(
edit
)
Template:Skill Info
(
edit
)
Search
Search
Editing
Mental Charge
Add topic