Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Fatesend Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Orc Memory Dungeon
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Repeatable|cooldown=two (2) hour}} {{Quest Info | levelreq = 30 ~ 80 | joblevelreq = | classreq = | skillreq = | partyreq = 2+ members | itemreq = | nitemreq = | zenyreq = | questsreq = | questscoreq = | baseexpreward = | jobexpreward = | itemreward = | qreward = Private {{monster |id=1087 Orc Hero}} Battle | window = Yes | cat = no }} # With 2 or more people in your [[Party]], the party leader needs speak with ''Dimensional Gorge Piece'' (gef_fild10 242, 202) to "Reserve the Orc's Memory". # After the dungeon is created, speak to the ''Dimensional Gorge Piece'' to "Enter the Dungeon". #* '''Note:''' A window will appear showing pertinent time limits for the dungeon. If it is closed, it can be opened again with with the shortcut Alt+B. #*<font color="red">'''Note 2''':</font> '''There is a 2 hour time limit for completing the quest before the instance is destroyed.''' # Once inside, the party leader must speak to Kruger (1@orcs 180,29) to start the instance. #:[[Image:1@orcs.png|thumb|right|Enchanted Orcs shown in blue]] # To pass each zone on the first map, you must kill the ''Enchanted Orc'' in that zone (Enchanted Orcs are identical to {{monster |id=1023 Orc Warriors}}). Kruger explains that each non-enchanted orc you kill will cause a {{monster |id=1213 High Orc}} to spawn near the exit. #* Depending on the challenge you wish to face, you may kill only the Enchanted Orc, or instead kill everything. If enough Orcs are killed, a large mob of {{monster |id=1278 Stalatic Golem}} will spawn at the end of the 4th zone. # The first ''Enchanted Orc'' spawns at (142, 87). Killing it opens a portal at (168, 125). # The second ''Enchanted Orc'' spawns near (106, 108). Killing it opens a portal at (89, 94). # The third ''Enchanted Orc'' spawns at (32, 44). Killing it opens a portal at (38, 105). # The fourth ''Enchanted Orc'' spawns near (24, 178). Killing it opens a portal at (21, 189). All monsters on 1@orcs will de-spawn as soon as the last ''Enchanted Orc'' dies. # On the second map, speak to Kruger again (2@orcs 35, 169). He explains that you will need to extinguish the Braziers to proceed to the next zone. #:[[Image:2@orcs.png|thumb|right|braziers in yellow, "bosses" in blue]] #* As before, depending on the challenge you wish to face, you may kill only the specific guards, or instead kill everything. If enough Orcs are killed, a large mob of {{monster |id=1192 Wraiths}} will spawn at the end of the 4th zone. #* Each {{monster |id=1153 Orc Zombie}} killed will respawn as an {{monster |id=1189 Orc Archer}}. #* Each {{monster |id=1152 Orc Skeleton}} killed will respawn as a {{monster |id=1213 High Orc}}. # The Braziers in the first zone are at (27, 164), (55, 154), (108, 145), and (99, 179). After being activated in order, ''The Chief Orc of Safeguards'' will spawn at (110, 156). Killing him will open a portal at (48, 100). # The Braziers in the second zone are at (35, 92), (33, 70), (71, 30), and (84, 50). After being activated in order, ''Orc Sniper'' will spawn at (67, 64). Killing him will open a portal at (101, 55). # The Braziers in the third zone are at (143, 144), (162, 134), (145, 116), and (137, 98). After being activated in order, ''Depraved Vengeful Orc Spirit'' will spawn at (156, 147). Killing him will open a portal at (167, 104). # After the ''Depraved Vengeful Orc Spirit'' dies, a ''Depraved {{monster |id=1087 Orc Hero}}'' and ''Shaman Cargalache'' will spawn in the 4th zone. # When ''Shaman Cargalache'' dies, all monsters on 2@orcs will de-spawn (except the Anophles and Orc Hero). #* '''Note''': If ''Shaman Cargalache'' dies at the same moment as another Orc, a bug may prevent the de-spawn. {{Navbox Instance}} [[Category: Instances]] [[Category: Quest Window Quests]] [[Category: Quests]]
Summary:
Please note that all contributions to Fatesend Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Fatesend Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Pages included on this page:
Template:-
(
edit
)
Template:Database
(
edit
)
Template:Monster
(
edit
)
Template:Navbox Instance
(
edit
)
Template:Plainlink
(
edit
)
Template:Quest Info
(
edit
)
Template:Repeatable
(
edit
)
Search
Search
Editing
Orc Memory Dungeon
Add topic