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''Also known as '''Lucky Dodge'''''. == Description == Every character starts with a value of 1. 10 luk increases your Perfect Dodge by 1. * Perfect Dodge allows the player to dodge a physical attack by a chance in % corresponding to the Perfect Dodge value. * It is calculated before [[FLEE]] hence why it is not reduced by the mob effect, that is to say when a player has several [[monsters]] attacking him. * Flee therefore triggers after the fact that a player lucky dodged something or not, thus giving him even more chance to flee a monster. This part of the flee is reduced by the mob effect. * It does not work against skill attacks, traps, or magic. * This overrides (potential) critical hits. * Does not have a cap. Thus, 100% Lucky Dodge is possible. === Note === * Homunculus' flee is similar to this, as it is not reduced by the mob effect. == Calculation == var LUCKY = 1; LUCKY += LUK * 0.1; LUCKY += LUCKY_MOD; LUCKY_MOD : Sum of modifiers LUCKY is assumed to be accurate to one decimal. (verify?) == Modifiers == *{{item|id=4006 Lunatic Card}}: +1 *{{item|id=4001 Poring Card}}: +1 *{{item|id=4051 Yoyo Card}}: +5 *{{item|id=4285 Choco Card}}: +5 *{{item|id=4257 Wild Rose Card}}: +5 ([[Thief]] class only) *{{item|id=1964 Chemeti Whip}}: +2 *{{item|id=1223 Fortune Sword}}: +20 (and 5 [[LUK]]) *{{item|id=1237 Grimtooth}}: +5 *{{item|id=1261 Infiltrator}}: +2 *{{item|id=2516 Falcon Muffler}}: +5 *{{item|id=2519 Morrigane's Manteau}}: +8 (and 2 [[LUK]]) *{{item|id=2524 Valkyrian Manteau}}: +5, +(refine rate)*2 ([[Mage]], [[Archer]] and [[Acolyte]] classes only) *[[Perfect Tablature]] [[Category:Mechanics]]
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