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{{Infobox Job |jobName=Thief |jobType=First |jobBase=Novice |changesAt=Morroc Pyramid |skills=6 |skillPoints=51 |questSkills=4 |str=4|agi=4|vit=2|int=1|dex=4|luk=3}} == Overview == Waiting in the shadows, planning where they'll strike next, the mischievous Thieves are a force to reckon with. Swift and powerful, few can keep up with a Thief's attack speed and power, whether they're slashing their way in battle with a sharp dagger, or striking from afar with a bow. Striking them down isn't easy either, coupling their high flee with the ability to become invisible and poison their pursuers, Thieves have only magic to fear. A Thief just wouldn't be a Thief if they weren't able to [[steal]] from their enemies, which makes them in turn quite adept at item gathering and money making. If the player decides to play as a Thief, frantic battles and high degrees of fun are guaranteed. They're also a very good choice as first characters, since in the beginning they don't have to rely as heavily on equipments to be able to fight consistently. From job level 40 to 50, Thieves are given the choice to take the trial to join the mysterious order of the [[Assassin]]s or continue plotting ever more daring crimes as a [[Rogue]]. ==Jobchange Guide== {{:Thief Job Change Guide}} ==Builds== {{expert}} ''See [[Assassin#Builds|Assassin Builds]] or [[Rogue#Builds|Rogue Builds]] for build strategies.'' In keeping with their high dosis of agility and strength, the usual starting stats for Thieves are the following: * [[STR]]: 9 * [[AGI]]: 9 * [[VIT]]: 1 * [[INT]]: 1 * [[DEX]]: 9 * [[LUK]]: 1 The 2 major skill builds that most people follow are: * 10 [[Improve Dodge]] * 10 [[Double Attack]] * 10 [[Steal]] * 5 [[Hiding]] * 3 [[Envenom]] * 1 [[Detoxify]] And * 10 [[Improve Dodge]] * 10 [[Double Attack]] * 10 [[Steal]] * 8 [[Hiding]] * 10 [[Envenom]] * 1 [[Detoxify]] (An option to this build is to get 10 Hiding and 8 Envenom). You only need lvl 1 Envenom to get the assassins poison skills and lvl 2 Hiding to get cloak. Rogues doesn't need envenom for any particular skill and they only need lvl 1 Hide to unlock stalk. Steal is a very usefull skill. It will enable you to steal monster items. However, you cannot steal from boss monsters and mini-boss monsters. Its good if you want to get some [[zeny]] or for hunting loots. Max out Double Attack as your first skill and don't bother with Improve dodge till Double Attack at is at level 10. Reason: Miniscule amounts of flee won't help early on (you'll still get hit alot), but the chance of doing double damage will. Kill monsters sooner, don't waste time dodging them. Although don't let that deter you from maxing it out afterward, at the upper levels that extra flee may be imperative to your survival. ===Stats=== *[[STR]]: Increases [[Weight Limit]] and [[ATK]]. *[[AGI]]: Increases [[ASPD]] and [[Flee]]. *[[VIT]]: Increases max[[HP]], HP regeneration, resistance against several [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] and the efficiency of healing items. *[[INT]]: Increases max[[SP]], SP regeneration, resistance against several [[Status Effects]], Soft[[mDEF]] and the efficiency of SP recovery items. *[[DEX]]: Increases [[Hit]], [[ASPD]], and [[ATK]]. *[[LUK]]: Increases [[Critical]], [[ATK]], [[Perfect Dodge]] and resistance against several [[Status Effects]]. ==Equipment == Thieves mainly use [[Dagger]]s but can also use [[Bow]]s. == Class Data == ===Skills=== ''See [[Assassin#Skills|Assassin Skills]] or [[Rogue#Skills|Rogue Skills]] for second class skills.'' {| class="wikitablec sortable" |- ! Skill !! Description !! Levels !! Type |- | {{Skill List|skill=Detoxify}} || Cures yourself or a target from being poisoned. || 1 |style="background:#ccffff"| Supportive |- | {{Skill List|skill=Double Attack}} || Adds a high chance to deal double damage when attacking with a dagger. || 10 |style="background:#cccccc"| Passive |- | {{Skill List|skill=Envenom}} || Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. || 10 |style="background:#ffcccc"| Offensive |- | {{Skill List|skill=Hiding}} || Hide to protect yourself. Does not work against [[Boss]], [[Insect]] and [[Demon]] monsters, counterable by some [[AoE]] skills and items. || 10 |style="background:#ccffcc"| Active |- | {{Skill List|skill=Improve Dodge}} || Adds up to 30 [[Flee]]. Bonus increases when you become a [[Rogue]] or [[Assassin]]. Also increases [[Movement Speed]] if you're an [[Assassin]]. || 10 |style="background:#cccccc"| Passive |- | {{Skill List|skill=Steal}} || Steal items from monsters. Affected monster may still drop the stolen item normally. || 10 |style="background:#ccffcc"| Active |} ====Quest Skills==== {| class="wikitablec sortable" |- ! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest |- | {{Skill List|skill=Back Slide}} || Instantly move back 5 cells. || 1 |style="background:#ccffcc"| Active || 35 || [[Thief_Skill_Quest#Back_Slide_Quest|Back Slide Quest]] |- | {{Skill List|skill=Find Stone}} || Provide ammunition for [[Stone Fling]] or other creative uses. || 1 |style="background:#ccffcc"| Active || 20 || [[Thief_Skill_Quest#Find_Stone_Quest|Find Stone Quest]] |- | {{Skill List|skill=Sand Attack}} || Earth-element attack dealing 125% damage with a 15% chance of [[blind]]ing its target. || 1 |style="background:#ffcccc"| Offensive || 25 || [[Thief_Skill_Quest#Sand_Attack_Quest|Sand Attack Quest]] |- | {{Skill List|skill=Stone Fling}} || Throw a stone at a target for 50 neutral-element, armor-ignoring damage. Has a 5% chance to [[blind]] and/or [[stun]] its target. || 1 |style="background:#ffcccc"| Offensive || 15 || [[Thief_Skill_Quest#Stone_Fling_Quest|Stone Fling Quest]] |} ===Job Bonuses=== {| class="wikitable" !Stat\Amount||+1||+2||+3||+4 |- !STR |6||30||38||47 |- !AGI |2||33||36||50 |- !VIT |14||44|| || |- !INT |18|| || || |- !DEX |10||22||42||49 |- !LUK |26||40||46|| |} === ASPD === {{expert}} ==External Links== {{Navbox Thief}} {{Navbox Classes}}
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