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{{Homunculus Info | race = Formless | feedItem = Scell | startHP = 80 | startSP = 11 | startStr = 11 | startAgi = 11 | startVit = 11 | startInt = 11 | startDex = 11 | startLuk = 11 | HP = 90 | SP = 3.5 | str = 1.1 | agi = 1.1 | vit = 1.1 | int = 1.1 | dex = 1.1 | luk = 1.1 }} == What is a Vanilmirth? == Vanilmirth is one of the four [[Homunculus|Homunculi]] available for the [[Alchemist]] and [[Biochemist]] who have completed the [[Bioethics Quest]]. The Vanilmirth has the highest stat growth (and highest stat variation) compared to the other three Homunculi: [[Amistr]], [[Filir]], and [[Lif]]. It is capable of using magical attacks such as [[Caprice]] and healing skills such as [[Chaotic Blessings]] although both skills have random effects. It has the passive skill which raises Str and Int: Instruction Change. Once the Vanilmirth has evolved and become loyal, it shall be able to learn [[Self-Destruction]]: a suicide attack that deals massive splash damage at the cost of all the intimacy it had. Vanilmirths need Scell for consumption. == Vanilmirth's Appearances == Like all Homunculi, Vanilmirth is obtainable in two styles, in this case visually resembling a gelatinous form: it either looks like a brownish/pinkish jelly with a ball with a face inside or a purplish slime with two eyes as antenna at the top. Outside an aesthetic sense, there is ultimately no difference between the "Jelly Vanilmirth" and the "Slime Vanilmirth", as they possess the same pool of skills and general stat growth. Transforming Vanilmirth from its adolescent appearance into a mature form requires a Stone of Sage when it possesses loyal disposition towards its creator. == Effectiveness in WoE, PvP, and PvM == Vanilmirths tend to have high growth rates for [[ATK]], [[MATK]], [[flee]], [[DEF]], and [[MDEF]]. Because of this, Vanilmirths are effectively the most well-rounded Homunculi for all aspects of the game. *Vanilmirths have the highest stat growth out of all Homunculi, making them suitable for survival in all situations. *Their main offensive skill, [[Caprice]], has a range of 15 cells (1 cell off of visible screen). *Damage from the alternate Vanilmirth (refer to [[Vanilmirth#Known_Bugs|Known Bugs]]) is amplified versus opponents wearing the Battlegrounds equipment set. Further aided by their high [[MATK]] growths, the alternate Vanilmirths can be very formidable in WoE and PvP situations. *The alternate Vanilmirth bypasses all Demihuman reductions because they are considered Formless. == Known Bugs == *On iRO, all Homunculus races have been changed to [[Demi-Human]] for balancing reasons. However, the alternate form of the [[Vanilmirth]] is still considered [[Formless]] and not Demi-Human. Therefore, all Demi-Human reductions do not apply versus alternate [[Vanilmirth]]s. In addition, the Battlegrounds equipment set penalties (damage received is tripled versus non-Demihuman monsters) apply for the alternate [[Vanilmirth]] because it is not considered Demihuman. *After one levels or [[Teleport]]s on a map, the +4 [[STR]] from [[Instruction Change]] disappears. == Stats == Level up bonus chance: {| class="wikitable" | align="center" style="background:#f0f0f0;"|'''Level up bonus''' | align="center" style="background:#f0f0f0;"|'''Str''' | align="center" style="background:#f0f0f0;"|'''Agi''' | align="center" style="background:#f0f0f0;"|'''Vit''' | align="center" style="background:#f0f0f0;"|'''Int''' | align="center" style="background:#f0f0f0;"|'''Dex''' | align="center" style="background:#f0f0f0;"|'''Luk''' |- | +0||9/29 (31.03%)||9/29 (31.03%)||9/29 (31.03%)||9/29 (31.03%)||9/29 (31.03%)||9/29 (31.03%) |- | +1||10/29 (34.48%)||10/29 (34.48%)||10/29 (34.48%)||10/29 (34.48%)||10/29 (34.48%)||10/29 (34.48%) |- | +2||10/29 (34.48%)||10/29 (34.48%)||10/29 (34.48%)||10/29 (34.48%)||10/29 (34.48%)||10/29 (34.48%) |- | +3||1/29 (3.44%)||1/29 (3.44%)||1/29 (3.44%)||1/29 (3.44%)||1/29 (3.44%)||1/29 (3.44%) |- |} Expected stats at various levels (lowest 5% and highest 5% thresholds): {| class="wikitable" | align="center" style="background:#f0f0f0;"|'''Level''' | align="center" style="background:#f0f0f0;"|'''HP''' | align="center" style="background:#f0f0f0;"|'''SP''' | align="center" style="background:#f0f0f0;"|'''Str''' | align="center" style="background:#f0f0f0;"|'''Agi''' | align="center" style="background:#f0f0f0;"|'''Vit''' | align="center" style="background:#f0f0f0;"|'''Int''' | align="center" style="background:#f0f0f0;"|'''Dex''' | align="center" style="background:#f0f0f0;"|'''Luk''' |- | 10||710 - 1060||32 - 53||18 - 25||18 - 25||18 - 25||18 - 25||18 - 25||18 - 25 |- | 20||1531 - 2030||65 - 90||26 - 37||26 - 37||26 - 37||26 - 37||26 - 37||26 - 37 |- | 30||2371 - 2990||99 - 126||36 - 50||36 - 50||36 - 50||36 - 50||36 - 50||36 - 50 |- | 40||3221 - 3939||133 - 162||46 - 62||46 - 62||46 - 62||46 - 62||46 - 62||46 - 62 |- | 50||4081 - 4879||166 - 199||56 - 74||56 - 74||56 - 74||56 - 74||56 - 74||56 - 74 |- | 60||4941 - 5819||200 - 235||65 - 86||65 - 86||65 - 86||65 - 86||65 - 86||65 - 86 |- | 70||5801 - 6750||237 - 268||76 - 98||76 - 98||76 - 98||76 - 98||76 - 98||76 - 98 |- | 80||6660 - 7680||273 - 302||86 - 111||86 - 111||86 - 111||86 - 111||86 - 111||86 - 111 |- | 90||7531 - 8610||305 - 340||96 - 122||96 - 122||96 - 122||96 - 122||96 - 122||96 - 122 |- | 99||8321 - 9449||335 - 373||105 - 133||105 - 133||105 - 133||105 - 133||105 - 133||105 - 133 |- |} === Estimated Final Stats at level 99 === *Number in brackets denote effect under [[Instruction Change]]. {| class="wikitable" | align="center" style="background:#f0f0f0;"|'''Stat''' | align="center" style="background:#f0f0f0;"|'''Bottom 5% All Stats''' | align="center" style="background:#f0f0f0;"|'''Top 5% All Stats (Unevolved)''' | align="center" style="background:#f0f0f0;"|'''Top 5% All Stats + Best Evolution''' |- | Atk||310 - 409||435 - 534||482 - 581 |- | Matk||546 (594)||809 (867)||927 (989) |- | hit||204||232||242 |- | critical||36||45||48 |- | def||30 + 104||35 + 132||37 + 142 |- | Mdef||30 (31)||35 (36)||37 (38) |- | flee||204||232||242 |- | HP Regen||62||73|| |- | SP Regen||20 (21)||25 (26)|| |- | Aspd||166.7||176.5||179.85 |- | Seconds/attack||0.67||0.47||0.40 |- |} Due to the large randomness of stat growth and evolution, many players owners delete and remake their Vanilmirths when their stat growth is unsatisfactory. == Skills == *<strike>Striked out</strike> part of skill descriptions indicate a functionality that does not work. {| class="wikitablec sortable" |- ! Skill !! Description !! Levels !! Type |- | {{Skill List|skill=Caprice}} || Casts Level {{gr|1|5}} random spell: [[Fire Bolt]], [[Cold Bolt]], [[Lightning Bolt]], or [[Earth Spike]]. || 5 |style="background:#ffcccc"| Offensive |- | {{Skill List|skill=Chaotic Blessings}} || Randomly casts [[Heal]] on owner, <strike>homunculus</strike> , or an enemy. || 5 |style="background:#ccffff"| Supportive |- | {{Skill List |skill=Instruction Change}} || +{{gr|1|5}} [[INT]] <strike>and +{{gr|1|4}} [[STR]]</strike>. || 5 |style="background:#cccccc"| Passive |- | {{Skill List |skill=Self-Destruction}} || ''Ultimate Skill.'' Deal [[defense]]-ignoring damage equal to {{gr|1|2}} times the hounculus' maximum [[HP]] to enemies within a 9x9 area. Intimacy is reset to 1. Requires at least 450 Intimacy.|| 3 |style="background:#ffcccc"| Offensive |- |} {{Navbox Homunculus}} [[Category: Homunculus]] [[Category: Alchemist]]
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