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Wizard Job Change Guide
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{{Quest Info | levelreq = None | joblevelreq = 40 | classreq = Mage | partyreq = | itemreq = 10 {{item |id=716 Red Gemstone}}, 10 {{item |id=717 Blue Gemstone}}, 10 {{item |id=715 Yellow Gemstone}} -OR- 5 {{item |id=991 Crystal Blue}}, 5 {{item |id=993 Green Live}}, 5 {{item |id=990 Red Blood}}, 5 {{item |id=992 Wind of Verdure}}; {{item|id=618 Worn Out Scroll}} (Optional) | nitemreq = | zenyreq = | questsreq = | questscoreq = | baseexpreward = | jobexpreward = | itemreward = 6 {{item |id=505 Blue Potion}} | qreward = Jobchange to [[Wizard]] }} 1. Head to the Geffen tower in the middle of [[Geffen]], and proceed to the top floor to talk to the Wizard Guildsman. 2. [[Mage]]s that are between Job Levels 40 and 49 will have to collect items from one of the following sets: {| class="wikitablec" |- ! Set !! Items |- | Set 1 || 10 {{item |id=716 Red Gemstone}}, 10 {{item |id=717 Blue Gemstone}}, 10 {{item |id=715 Yellow Gemstone}} |- | Set 2 || 5 {{item |id=991 Crystal Blue}}, 5 {{item |id=993 Green Live}}, 5 {{item |id=990 Red Blood}}, 5 {{item |id=992 Wind of Verdure}} |} 3. The second test involves answering questions. Currently there are 3 different sets. {| class="wikitablec" |- ! Set 1 |- | The skill not neccessary to learn [[Fire Wall]] is [Napalm Beat] level 4. |- | Casting [[Frost Diver]] on a monster changes its attribute to [[Water]]. |- | Mastering [[Napalm Beat]] makes the skill yield 1.7 times [[MATK]]. |- | A Red Gemstone is required for casting [[Stone Curse]]. |- | The skill not needed to learn [[Safety Wall]] is [[Increase SP Recovery]] level 6. |- | Without the [[INT]] bonus, 21 SP will be recovered every 10 seconds with [[Increase SP Recovery]] level 7. |- | Using [[Energy Coat]] with 50% remaining SP, 2% SP is used per hit and the damage is reduced by 18%. |- | [[Safety Wall]] level 6 consumes 35 SP and blocks 7 attacks. |- | [[Thunderstorm]] level 10 consumes 74 SP. |- | The most useful skill for training in Byalan dungeon is [[Lightning Bolt]]. |- ! Set 2 |- | Slotted Guards can be obtained from Pupas. |- | The easiest monster for a low level to hunt is Flora. |- | Evil Druid is not affected by [[Stone Curse]]. |- | A [[Wind]] attribute weapon deals 200% damage to a level 3 [[Water]] attribute monster. |- | If a Baby Desert Wolf and Familiar fought, the Baby Desert Wolf would win. |- | Roda Frogs cannot be Cute Pets. |- | Goblin (Mace) is weak against a [[Fire]] attribute attack. |- | Caramel has the highest defence. |- | Ghostring is of different species when compared to others. |- | Deviace is not an [[Undead]] monster. |- ! Set 3 |- | The most important stat for a [[Mage]] is [[INT]]. |- | [[Earth]] does not have a "bolt" type attack. |- | "Good at selling stuff" is not something that would relate to a [[Mage]]. |- | [[Geffen]] is the town of the [[Mage|Mages]]. |- | Soldier Andre card has nothing to do with [[INT]]. |- | Compared to other job classes, the [[Mage]] is good at magic skills. |- | [[INT]] bonus at job level 40 is +5 for a [[Mage]]. |- | A Cap cannot be equipped by [[Mage]]s. |- | The catalyst when making the [[Mage]] test solution 3 is a Blue Gemstone. |- | Magnolia card is irrelevant to magic. |} 4. To proceed, talk to Gloomy Wizard in the corner of the room who will teleport you to a waiting area. When ready, enter the chatroom to wait your turn to take the test. Only one player can be in this part of the test at the same time. 5. The next segment requires fighting through 3 rooms of monsters. Participants have 3 minutes to clear each room. If you die or run out of times, you will fail and need to retake the test. '''Note''': If you are unable to pass this portion of the test, you can instead skip the test by making it to the water room's boss and failing five times. Once this is done, hand Gloomy Wizard a {{item|id=618 Worn Out Scroll}} to automatically pass. {| class="wikitablec" |- ! Room !! Aggressive Monster(s) !! Cast Sensor Monster(s) !! Other Monster(s) |- | Room 1<br/>([[Water]] Room) || {{monster |id=1044 Obeaune}}, 4 {{monster |id=1068 Hydra}} || {{monster |id=1067 Cornutus}}, {{monster |id=1158 Phen}}, {{monster |id=1074 Shellfish}}, {{monster |id=1066 Vadon}}, {{monster |id=1138 Magnolia}} || {{monster |id=1242 Marin}}, {{monster |id=1141 Marina}}, {{monster |id=1142 Marine Sphere}} (kill the Marine Sphere first) |- | Room 2<br/>([[Earth]] Room) || {{monster |id=1139 Mantis}}, {{monster |id=1023 Orc Warrior}}, {{monster |id=1057 Yoyo}}, {{monster |id=1105 Deniro}}, {{monster |id=1103 Caramel}}, {{monster |id=1121 Giearth}}, {{monster |id=1166 Savage}}, {{monster |id=1176 Vitata}}, {{monster |id=1127 Hode}}, {{monster |id=1060 Bigfoot}} || None || 6 {{monster |id=1020 Mandragora}}, {{monster |id=1118 Flora}} |- | Room 3<br/>([[Fire]] Room) || {{monster |id=1106 Desert Wolf}}, {{monster |id=1123 Goblin}}, {{monster |id=1178 Zerom}}, {{monster |id=1119 Frilldora}}, {{monster |id=1001 Scorpion}}, 2 {{monster |id=1129 Horong}} || None || {{monster |id=1019 Pecopeco}}, {{monster |id=1033 Elder Willow}}, {{monster |id=1058 Metaller}}, 3 {{monster |id=1277 Greatest General}} |} * Recommended Skills for the Test: ** [[Fire Bolt]] ** [[Fire Wall]] ** [[Lightning Bolt]] ** [[Cold Bolt]] 6a. If you pass the battle test, skip to step 7. 6b. If you fail the test, or give up queuing for the test, you will be required to answer 5 multiple choice questions: # What monster is different in attribute? Cornutus # Which monster does not covet items? Zerom # What monster is not cast sensitive? Marina. # What magic is effective to marine sphere? Lightning bolt # What is not a stationary monster? Frilldora 7. After passing the test, talk to the Wizard Guildsman again. He will change your job to Wizard. Congratulations! {{Navbox Wizard}} [[Category:Job Change Guide]] [[Category: Wizard]]
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