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	<id>http://wiki.fatesend.org/index.php?action=history&amp;feed=atom&amp;title=Parry</id>
	<title>Parry - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.fatesend.org/index.php?action=history&amp;feed=atom&amp;title=Parry"/>
	<link rel="alternate" type="text/html" href="http://wiki.fatesend.org/index.php?title=Parry&amp;action=history"/>
	<updated>2026-06-09T20:58:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.0</generator>
	<entry>
		<id>http://wiki.fatesend.org/index.php?title=Parry&amp;diff=4338&amp;oldid=prev</id>
		<title>Sola at 19:19, 30 January 2026</title>
		<link rel="alternate" type="text/html" href="http://wiki.fatesend.org/index.php?title=Parry&amp;diff=4338&amp;oldid=prev"/>
		<updated>2026-01-30T19:19:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:19, 30 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Parry works even if a player is under the effect of status such as frozen or stone cursed.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Parry works even if a player is under the effect of status such as frozen or stone cursed.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategies ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategies ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*It is situational and up to the user to decide whether they feel a 50% chance to block entire physical attacks (and being able to use [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Two Hand &lt;/del&gt;Quicken]]) is better than wearing a shield (allowing them to have more defense and utilize items like cards that always give 30% less damage from certain races). If [[Guillotine Fist]] will do 24,000 damage before shield-cards, they could possibly survive with a Cranial Shield (30% less damage taken from demi-humans). However, if Guillotine Fist inflicted 40,000 damage, a Cranial Shield would likely not save them. Parry will have a chance to, though.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*It is situational and up to the user to decide whether they feel a 50% chance to block entire physical attacks (and being able to use [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sword &lt;/ins&gt;Quicken]]) is better than wearing a shield (allowing them to have more defense and utilize items like cards that always give 30% less damage from certain races). If [[Guillotine Fist]] will do 24,000 damage before shield-cards, they could possibly survive with a Cranial Shield (30% less damage taken from demi-humans). However, if Guillotine Fist inflicted 40,000 damage, a Cranial Shield would likely not save them. Parry will have a chance to, though.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Skills requiring a Spear can not be used simultaneously with Parry, such as [[Spiral Pierce]]. However, a user who attacks primarily with Spiral Pierce is not necessarily discouraged to get Parry.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Skills requiring a Spear can not be used simultaneously with Parry, such as [[Spiral Pierce]]. However, a user who attacks primarily with Spiral Pierce is not necessarily discouraged to get Parry.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mobbing with Parry activated can be annoying since the character flinches every time the Parry animation plays from successfully blocking an attack (even though the player was not actually hit).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mobbing with Parry activated can be annoying since the character flinches every time the Parry animation plays from successfully blocking an attack (even though the player was not actually hit).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Parry also benefits those who do not have [[AoE]] skills and so level with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Two Hand &lt;/del&gt;Quicken. *Ultimately, getting Parry just for [[PvM]]-reasons is not recommended.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Parry also benefits those who do not have [[AoE]] skills and so level with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sword &lt;/ins&gt;Quicken. *Ultimately, getting Parry just for [[PvM]]-reasons is not recommended.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Parry can be helpful while in [[Frenzy]], as all defense is lost and flee is dropped, leaving the user vulnerable to damage. With &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Two Hand &lt;/del&gt;Quicken activated, the user would easily be able to reach 190 [[ASPD]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Parry can be helpful while in [[Frenzy]], as all defense is lost and flee is dropped, leaving the user vulnerable to damage. With &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sword &lt;/ins&gt;Quicken activated, the user would easily be able to reach 190 [[ASPD]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Navbox Knight}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Navbox Knight}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sola</name></author>
	</entry>
	<entry>
		<id>http://wiki.fatesend.org/index.php?title=Parry&amp;diff=4335&amp;oldid=prev</id>
		<title>Sola at 19:16, 30 January 2026</title>
		<link rel="alternate" type="text/html" href="http://wiki.fatesend.org/index.php?title=Parry&amp;diff=4335&amp;oldid=prev"/>
		<updated>2026-01-30T19:16:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:16, 30 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| type = Active&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| type = Active&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| levels = 10 (Selectable)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| levels = 10 (Selectable)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| prereqs = ([[Swordman]]) [[Provoke]] Lv. 5, [[Two-Handed Sword Mastery]] Lv. 10, ([[Knight]]) [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Twohand &lt;/del&gt;Quicken]] Lv. 3  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| prereqs = ([[Swordman]]) [[Provoke]] Lv. 5, [[Two-Handed Sword Mastery]] Lv. 10, ([[Knight]]) [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sword &lt;/ins&gt;Quicken]] Lv. 3  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| quest =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| quest =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| spcost = 50&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| spcost = 50&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sola</name></author>
	</entry>
	<entry>
		<id>http://wiki.fatesend.org/index.php?title=Parry&amp;diff=4320&amp;oldid=prev</id>
		<title>Sola at 19:07, 30 January 2026</title>
		<link rel="alternate" type="text/html" href="http://wiki.fatesend.org/index.php?title=Parry&amp;diff=4320&amp;oldid=prev"/>
		<updated>2026-01-30T19:07:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:07, 30 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot;&gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategies ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategies ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*It is situational and up to the user to decide whether they feel a 50% chance to block entire physical attacks (and being able to use [[Two Hand Quicken]]) is better than wearing a shield (allowing them to have more defense and utilize items like cards that always give 30% less damage from certain races). If [[Guillotine Fist]] will do 24,000 damage before shield-cards, they could possibly survive with a Cranial Shield (30% less damage taken from demi-humans). However, if Guillotine Fist inflicted 40,000 damage, a Cranial Shield would likely not save them. Parry will have a chance to, though.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*It is situational and up to the user to decide whether they feel a 50% chance to block entire physical attacks (and being able to use [[Two Hand Quicken]]) is better than wearing a shield (allowing them to have more defense and utilize items like cards that always give 30% less damage from certain races). If [[Guillotine Fist]] will do 24,000 damage before shield-cards, they could possibly survive with a Cranial Shield (30% less damage taken from demi-humans). However, if Guillotine Fist inflicted 40,000 damage, a Cranial Shield would likely not save them. Parry will have a chance to, though.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Skills requiring a Spear can not be used simultaneously with Parry, such as [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Clashing &lt;/del&gt;Spiral]]. However, a user who attacks primarily with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Clashing &lt;/del&gt;Spiral is not necessarily discouraged to get Parry.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Skills requiring a Spear can not be used simultaneously with Parry, such as [[Spiral &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pierce&lt;/ins&gt;]]. However, a user who attacks primarily with Spiral &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pierce &lt;/ins&gt;is not necessarily discouraged to get Parry.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mobbing with Parry activated can be annoying since the character flinches every time the Parry animation plays from successfully blocking an attack (even though the player was not actually hit).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mobbing with Parry activated can be annoying since the character flinches every time the Parry animation plays from successfully blocking an attack (even though the player was not actually hit).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Parry also benefits those who do not have [[AoE]] skills and so level with Two Hand Quicken. *Ultimately, getting Parry just for [[PvM]]-reasons is not recommended.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Parry also benefits those who do not have [[AoE]] skills and so level with Two Hand Quicken. *Ultimately, getting Parry just for [[PvM]]-reasons is not recommended.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sola</name></author>
	</entry>
	<entry>
		<id>http://wiki.fatesend.org/index.php?title=Parry&amp;diff=1123&amp;oldid=prev</id>
		<title>Superadmin: Initial import from iRO Wiki Classic</title>
		<link rel="alternate" type="text/html" href="http://wiki.fatesend.org/index.php?title=Parry&amp;diff=1123&amp;oldid=prev"/>
		<updated>2025-12-11T22:00:34Z</updated>

		<summary type="html">&lt;p&gt;Initial import from iRO Wiki Classic&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Lord Knight&lt;br /&gt;
| class2 = Mercenary&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 10 (Selectable)&lt;br /&gt;
| prereqs = ([[Swordman]]) [[Provoke]] Lv. 5, [[Two-Handed Sword Mastery]] Lv. 10, ([[Knight]]) [[Twohand Quicken]] Lv. 3 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = 50&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = None&lt;br /&gt;
| delay = [[ASPD]] Based&lt;br /&gt;
| duration = (10 + (Skill level*5)) seconds &lt;br /&gt;
| target = Self&lt;br /&gt;
| range =&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status =&lt;br /&gt;
| catalyst =&lt;br /&gt;
| weapon = Two Handed Sword&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Adds a chance to block physical attacks entirely when activated. The player will be forced to pause momentarily whenever Parry blocks damage. For example, if the user is attacking a monster while Parry is activated and they guard an attack, they will stop attacking the monster for a brief period of time. If the user was standing still or running when Parry blocked an attack, they will still be penalized with a short moment of time until they can attack or use skills. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Level || Block Rate || Duration (sec) &lt;br /&gt;
|- &lt;br /&gt;
|1 || 23% || 15&lt;br /&gt;
|-  &lt;br /&gt;
|2 || 26% || 20  &lt;br /&gt;
|-&lt;br /&gt;
|3 || 29% || 25  &lt;br /&gt;
|-&lt;br /&gt;
|4 || 32% || 30  &lt;br /&gt;
|-&lt;br /&gt;
|5 || 35% || 35  &lt;br /&gt;
|-&lt;br /&gt;
|6 || 38% || 40  &lt;br /&gt;
|-&lt;br /&gt;
|7 || 41% || 45  &lt;br /&gt;
|-&lt;br /&gt;
|8 || 44% || 50  &lt;br /&gt;
|-&lt;br /&gt;
|9 || 47% || 55  &lt;br /&gt;
|-&lt;br /&gt;
|10 || 50% || 60  &lt;br /&gt;
|}&lt;br /&gt;
== Information ==&lt;br /&gt;
*Must be wielding a Two-Handed Sword. &lt;br /&gt;
*Has the same properties as [[Guard]] for blocking damage, such as how an attack following Lex Aeterna will remove the [[Lex Aeterna]] if blocked. &lt;br /&gt;
*If Parry blocks an attack while its user is casting an interruptible skill, the skill will be interrupted. &lt;br /&gt;
*If Parry blocks an attack while the user is running, they will appear to stop quickly while the Parry animation plays, causing awful position lag. They are not actually stopped: the flinch caused from Parry blocking an attack stops a player from being able to attack for a short time, but does not immobilize them even if it appears so. &lt;br /&gt;
*Parry will not block [[High Speed Cart Ram]], [[Soul Destroyer]] (neither the magical or physical portion of it) or [[Acid Bomb]]. &lt;br /&gt;
*Parry works even if a player is under the effect of status such as frozen or stone cursed. &lt;br /&gt;
== Strategies ==&lt;br /&gt;
*It is situational and up to the user to decide whether they feel a 50% chance to block entire physical attacks (and being able to use [[Two Hand Quicken]]) is better than wearing a shield (allowing them to have more defense and utilize items like cards that always give 30% less damage from certain races). If [[Guillotine Fist]] will do 24,000 damage before shield-cards, they could possibly survive with a Cranial Shield (30% less damage taken from demi-humans). However, if Guillotine Fist inflicted 40,000 damage, a Cranial Shield would likely not save them. Parry will have a chance to, though. &lt;br /&gt;
*Skills requiring a Spear can not be used simultaneously with Parry, such as [[Clashing Spiral]]. However, a user who attacks primarily with Clashing Spiral is not necessarily discouraged to get Parry. &lt;br /&gt;
*Mobbing with Parry activated can be annoying since the character flinches every time the Parry animation plays from successfully blocking an attack (even though the player was not actually hit). &lt;br /&gt;
*Parry also benefits those who do not have [[AoE]] skills and so level with Two Hand Quicken. *Ultimately, getting Parry just for [[PvM]]-reasons is not recommended. &lt;br /&gt;
*Parry can be helpful while in [[Frenzy]], as all defense is lost and flee is dropped, leaving the user vulnerable to damage. With Two Hand Quicken activated, the user would easily be able to reach 190 [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
{{Navbox Knight}}&lt;/div&gt;</summary>
		<author><name>Superadmin</name></author>
	</entry>
</feed>