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	<title>Skill Types - Revision history</title>
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	<updated>2026-06-09T20:57:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://wiki.fatesend.org/index.php?title=Skill_Types&amp;diff=1346&amp;oldid=prev</id>
		<title>Superadmin: Initial import from iRO Wiki Classic</title>
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		<updated>2025-12-11T22:01:05Z</updated>

		<summary type="html">&lt;p&gt;Initial import from iRO Wiki Classic&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Skills]], unlike normal attacks, have a variety of different targeting systems.&lt;br /&gt;
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== By Type ==&lt;br /&gt;
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=== Physical Attack ===&lt;br /&gt;
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Based on [[ATK]] and [[STR]], physical attacks can be reduced by [[DEF]] or evaded with [[Flee]].&lt;br /&gt;
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=== Magical Attack ===&lt;br /&gt;
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Based on [[MATK]] and [[INT]], magical attacks can be reduced by [[MDEF]].&lt;br /&gt;
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== By Target ==&lt;br /&gt;
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=== Self ===&lt;br /&gt;
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A number of monster skills are self-targeted at the monster itself and then spread as an Area of Attack skill. As such, the effects of the skill influence targets within a certain distance of the monster.&lt;br /&gt;
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=== Single Target ===&lt;br /&gt;
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Single target skills are directed at a single player or monster, although [[Area of Effect]] skills may cause damage to surrounding opponents as well.&lt;br /&gt;
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=== Multiple Target ===&lt;br /&gt;
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Multiple target skills are directed at one or more targets at once, and each may attempt to evade the skill individually; one target my successfully flee the attack, but other targets may still take damage.&lt;br /&gt;
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=== Ground Target ===&lt;br /&gt;
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Skill which target the ground are generally blocked by [[Magnetic Earth]].&lt;br /&gt;
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== By Range ==&lt;br /&gt;
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Most player skills have a set range, as indicated on their individual articles. Monster skills, however, may have different range conditions depending on the target&amp;#039;s distance from the caster.&lt;br /&gt;
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=== Melee Range ===&lt;br /&gt;
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Melee skills have a range determined by the user&amp;#039;s weapon. They are otherwise classed as Close Range.&lt;br /&gt;
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=== Close Range ===&lt;br /&gt;
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Monster skills are considered close range if the monster is less than 4 cells away from the target at the time of casting.&lt;br /&gt;
* Close range physical skills can be blocked by [[Safety Wall]].&lt;br /&gt;
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=== Long Range ===&lt;br /&gt;
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All player magic is classified as long range. Monster skills are considered long range if the monster is more than 4 cells away from the target at the time of casting.&lt;br /&gt;
* Long range physical skills can be blocked by [[Pneuma]].&lt;br /&gt;
* All long range skills are reduced by cards such as Noxious and Alligator.&lt;br /&gt;
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== By Use ==&lt;br /&gt;
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=== Support ===&lt;br /&gt;
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Support skills are skills that do not damage, but do other effects. This may be such things as buffs, healing, or status effects&lt;br /&gt;
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=== Offense ===&lt;br /&gt;
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Offensive skills are used in a form of direct damage. They will damage the enemy in almost all instances, unless a requirement has not been made.&lt;br /&gt;
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== By User ==&lt;br /&gt;
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=== Monster Skills ===&lt;br /&gt;
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Monster skills, or NPC skills, are skills that are only to be used by NPCs. They cannot be actively cast by players, nor copied by [[Intimidate]]&lt;br /&gt;
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=== Player Skills ===&lt;br /&gt;
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Player skills are skills that can be actively used by a playable character. If player skill damages another player, then it can be copied by [[Intimidate]], unless it is a transendant skill.&lt;br /&gt;
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[[Category:Skills]] [[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Superadmin</name></author>
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