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	<title>Soul Destroyer - Revision history</title>
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	<updated>2026-06-09T19:57:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.fatesend.org/index.php?title=Soul_Destroyer&amp;diff=1395&amp;oldid=prev</id>
		<title>Superadmin: Initial import from iRO Wiki Classic</title>
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		<updated>2025-12-11T22:01:12Z</updated>

		<summary type="html">&lt;p&gt;Initial import from iRO Wiki Classic&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Articles Needing DB Links}}&lt;br /&gt;
{{Articles Needing Interwiki Links}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
| class = Assassin Cross&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Offensive&lt;br /&gt;
| levels = 10 (Selectable)&lt;br /&gt;
| prereqs = ([[Thief]]) [[Double Attack]] Lv. 5, [[Envenom]] Lv. 5; ([[Assassin Cross]]) [[Cloaking]] Lv. 3, [[Enchant Poison]] Lv. 6&lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = Lv.1-5 20, Lv.6-10 30&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 0.5 seconds&lt;br /&gt;
| delay = (1 + 0.2*Skill Level) seconds&lt;br /&gt;
| duration = &lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = 10 cells&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status =&lt;br /&gt;
| catalyst =&lt;br /&gt;
}}&lt;br /&gt;
A ranged skill that consists of two parts of damage, one based on [[INT]] and the other based on [[ATK]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Level ||Cast Delay (sec) ||SP Cost||Damage (ATK part)||Damage (INT part, add 500-1000 random damage)&lt;br /&gt;
|-&lt;br /&gt;
|1 ||1 ||20||ATK*1||INT*5&lt;br /&gt;
|-&lt;br /&gt;
|2 ||1.2 ||20||ATK*2||INT*10&lt;br /&gt;
|-&lt;br /&gt;
|3 ||1.4 ||20||ATK*3||INT*15&lt;br /&gt;
|-&lt;br /&gt;
|4 ||1.6 ||20||ATK*4||INT*20&lt;br /&gt;
|-&lt;br /&gt;
|5 ||1.8 ||20||ATK*5||INT*25&lt;br /&gt;
|-&lt;br /&gt;
|6 ||2 ||30||ATK*6||INT*30&lt;br /&gt;
|-&lt;br /&gt;
|7 ||2.2 ||30||ATK*7||INT*35&lt;br /&gt;
|-&lt;br /&gt;
|8 ||2.4 ||30||ATK*8||INT*40&lt;br /&gt;
|-&lt;br /&gt;
|9 ||2.6 ||30||ATK*9||INT*45&lt;br /&gt;
|-&lt;br /&gt;
|10 ||2.8 ||30||ATK*10||INT*50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
Damage on a &amp;quot;hit&amp;quot; = (INT*5*SkillLv + Random(500~1000)) + (((ATK*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier)&lt;br /&gt;
&lt;br /&gt;
Damage on a &amp;quot;miss&amp;quot; = INT*5*SkillLv + Random(500~1000)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;In plain text&amp;#039;&amp;#039;&amp;#039;: Soul Destroyer has 2 parts to it&amp;#039;s damage which add to each other in the end. One part is based on your [[INT]] (read: not [[MATK]]), and the other is based on the ATK of your right hand weapon and ATK increasing cards (The left-hand weapon&amp;#039;s ATK doesn&amp;#039;t matter). Both are actually considered, by the game&amp;#039;s coding, to be Ranged Physical attacks.&lt;br /&gt;
&lt;br /&gt;
Special notes:&lt;br /&gt;
* If dual wielding, then the cards of both weapons factor in, but if using a weapon and a shield/nothing in the left hand, then only the right hand&amp;#039;s cards increases damage.&lt;br /&gt;
* Due to the nature of Soul Destroyer not taking the ATK of the left hand weapon in the damage calculations, having a non carded/% card weapon on the left hand does absolutely nothing in increasing your damage.&lt;br /&gt;
&lt;br /&gt;
=== INT part ===&lt;br /&gt;
&lt;br /&gt;
* The base damage follows the formula: [(INT * 5 * Skill Level) + Random(500~1000)].&lt;br /&gt;
* Never misses.&lt;br /&gt;
* Is non-elemental. No, not Neutral, but &amp;quot;non-elemental&amp;quot; meaning it is 100% unaffected by element of the target. This means that it will do 100% to Ghost element.&lt;br /&gt;
* Because of the way it is coded, Immune(Raydric Card) DOES affect this portion.&lt;br /&gt;
* It is affected by Thara Frog Card, Horn Card and Poo.&lt;br /&gt;
* Is not affected by [[MDEF]], Maya Card or Golden Thief Bug Card.&lt;br /&gt;
* Is not affected by any +% Damage Cards such as Vadon, Hydra, Skel Worker, Turtle General, etc.&lt;br /&gt;
* The INT damage varies a little every time due to the random extra damage it gives as a bonus (ranges from 500-1000 dmg)&lt;br /&gt;
&lt;br /&gt;
=== ATK part ===&lt;br /&gt;
&lt;br /&gt;
* The base damage follows the formula: [(Total ATK - Left Hand Weapon&amp;#039;s ATK) * Skill Level]&lt;br /&gt;
* Can miss, depending on your hit and your target&amp;#039;s [[FLEE]], just like a normal attack.&lt;br /&gt;
* Takes on the elemental property of your weapon (if you are dual wielding it takes on the element of the Right Hand).&lt;br /&gt;
* Is affected by target&amp;#039;s [[DEF]] and [[VIT]].&lt;br /&gt;
* Is affected by all cards affecting any normal attack&amp;#039;s damage (Immune, Cranial, Horn, Poo)&lt;br /&gt;
* Applies any defense-bypassing weapons such as Ice Pick or Combat Knife. Ice Pick&amp;#039;s damage mods apply as well.&lt;br /&gt;
* Is not affected by any +% Damage Cards such as Vadon, Hydra, Skel Worker, Turtle General, etc.&lt;br /&gt;
* Note that +ATK from any weapon Cards do apply, even if other parts of the card do not. Skel Worker&amp;#039;s +15% on Medium does not apply, but it&amp;#039;s +5 ATK does. &lt;br /&gt;
&lt;br /&gt;
Add those two up and you get the final damage.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Being ranged, the skill is completely blocked by [[Pneuma]].&lt;br /&gt;
* [[Enchant_Deadly_Poison|EDP]] does not affect Soul Destroyer&amp;#039;s damage in any way.&lt;br /&gt;
* +% Cards do not affect Soul Destroyer&amp;#039;s damage in any way.&lt;br /&gt;
* Status cards&amp;#039; effects do not carry.&lt;br /&gt;
* [[Ice Pick]] and Combat Knife affects only the physical part.&lt;br /&gt;
* Items that allow your attacks to bypass the target&amp;#039;s defense, such as Combat Knife and Ceaser&amp;#039;s Sword apply in either hand.&lt;br /&gt;
* Zipper Bear&amp;#039;s SP cost-per-attack does carry through to SD. One for each Zipper Bear Card.&lt;br /&gt;
* You cannot use any other skills during the after-cast delay.&lt;br /&gt;
* [[Cast Time]] can be reduced by [[DEX]], [[Suffragium]], various [[Cards]] and [[Magic Strings]].&lt;br /&gt;
* When dual wielding and casting Soul Destroyer, you are not penalized for the lack of [[Righthand Mastery]] or [[Lefthand Mastery]] skills.&lt;br /&gt;
* {{item|id=2644 The Sign}} does not affect Soul Destroyer&amp;#039;s damage.&lt;br /&gt;
* When dual wielding, the atk value of your support weapon will not contribute to Soul Destroyer&amp;#039;s damage. Only atk cards will have effect. (The ONLY ATK that does not apply is that of any left-hand weapon. Aegis NEVER uses left hand&amp;#039;s weapon for any skill&amp;#039;s damage calculation.)&lt;br /&gt;
&lt;br /&gt;
{{Navbox Assassin}}&lt;/div&gt;</summary>
		<author><name>Superadmin</name></author>
	</entry>
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