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	<title>Two Handed Sword - Revision history</title>
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	<updated>2026-06-09T20:06:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://wiki.fatesend.org/index.php?title=Two_Handed_Sword&amp;diff=1596&amp;oldid=prev</id>
		<title>Superadmin: Initial import from iRO Wiki Classic</title>
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		<updated>2025-12-11T22:01:41Z</updated>

		<summary type="html">&lt;p&gt;Initial import from iRO Wiki Classic&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Articles Needing DB Links}} &lt;br /&gt;
== Definition ==&lt;br /&gt;
&lt;br /&gt;
Swords used by [[Swordman]], [[Knight]], and [[Crusader]] class characters. These are the same as One-Handed Swords, but obviously take up both hands instead of one. As such, you cannot wear a [[Shields|Shield]] while weilding a Two-Handed Sword. [[Knight]]s generally benefit more from wielding this weapon due to their skill set.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Size||Damage&lt;br /&gt;
|-&lt;br /&gt;
|Small||75%&lt;br /&gt;
|-&lt;br /&gt;
|Medium||75%&lt;br /&gt;
|-&lt;br /&gt;
|Large||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
Note: Forge denotes the Blacksmith ability [[Smith Two-handed Sword]]. These versions have 0 slots, but can have elemental or strong modifiers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1116 Katana}} ||Smith, 3, 4 ||1 ||60 ||100 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1151 Slayer}} ||Smith, 2, 3 ||2 ||90 ||130 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1154 Bastard Sword}} ||Smith, 2, 3 ||2 ||115 ||160 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1160 Broad Sword}} ||Smith, 1, 2 ||3 ||140 ||200 ||DEF +5&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1157 Two-handed Sword}} ||Smith, 1, 2 ||3 ||160 ||220 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1163 Claymore}} ||Smith ||3 ||180 ||250 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1166 Dragon Slayer}}||0,2 ||4 ||150 ||130 ||+15% dealt vs. Dragon, Pierce Dragon DEF&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1169 Executioner}} ||0,1 ||4 ||155 ||220 ||+20% dealt vs. Demi-Human, +10% taken vs. Demi-Human, Pierce Demi-Human DEF&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1164 Muramasa}} ||0 ||4 ||155 ||100 ||CRIT +30, ASPD +8%, Self-Curse by chance&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1176 Muscle Cutter}} ||2 ||4 ||160 ||220 ||Bleeding by chance, LvL 1 Decrease AGI by chance&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1167 Schweizersabel}} ||0,2 ||4 ||160 ||160 ||Wind Property, LvL 3 Lightning Bolt by chance, DEF +1&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1170 Katzbalger}} ||0 ||4 ||175 ||200 ||DEF +10, VIT +5&lt;br /&gt;
|-&lt;br /&gt;
|Veteran Sword ||1 ||4 ||180 ||200 ||STR +1, DEX +1, If the user has mastered [[Bash]], increases the damage with it by 50%; if the user has mastered [[Bowling Bash]], increases the damage with it by 50%&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1175 Atlas Weapon}} ||1 ||4 ||200 ||200 ||CRIT +10, Chance to break armor if STR is 80+&lt;br /&gt;
|-&lt;br /&gt;
|Bloody Eater ||2 ||4 ||200 ||120 ||Restores 100 HP to the user when a monster is killed with a melee attack, 0.1% chance for when dealing physical damage, the user will gain Atk +50 and Crit +100 for 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Death Guidance ||2 ||4 ||200 ||200 ||STR +5, DEX +2, Perfect Dodge +20, 1% chance of using [[NPC HELLPOWER|Hell Power]] Lv 1 on the user or target when doing a physical attack; 2% chance of using [[NPC VAMPIRE GIFT|Vampire&amp;#039;s Gift]] Lv 1 on the target when doing a physical attack, if upgraded to +9 or higher, Lv 2 is used for [[NPC VAMPIRE GIFT|Vampire&amp;#039;s Gift]] instead&lt;br /&gt;
|-&lt;br /&gt;
|Krasnaya ||3 ||2 ||200 ||380 ||If the user&amp;#039;s base Str is 96 or higher, Atk +20&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1165 Masamune}} ||0 ||4 ||200 ||100 ||STR -5, ASPD +2%, DEF -50%&lt;br /&gt;
|-&lt;br /&gt;
|{{item |id=1168 Zweihander}} ||0,2 ||4 ||200 ||220 ||Combat Indestructable&lt;br /&gt;
|-&lt;br /&gt;
|Balmung ||0 ||4 ||250 ||100 ||INT +20, LUK +20, GM-only&lt;br /&gt;
|-&lt;br /&gt;
|Violet Fear ||2 ||4 ||275 ||220 ||3% chance of using [[Meteor Storm]] Lv 3 on the target when doing a physical attack; 5% chance of using [[Frost Nova]] Lv 5 on the target when doing a physical attack; 5% chance for when dealing physical damage, all physical attacks will ignore the defense of normal monsters and players for 5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Weapon}}&lt;br /&gt;
{{Navbox Swordman}}&lt;br /&gt;
{{Navbox Crusader}}&lt;br /&gt;
{{Navbox Knight}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Swordman]]&lt;/div&gt;</summary>
		<author><name>Superadmin</name></author>
	</entry>
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