Pet System: Difference between revisions

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! Monster !! Taming Item !! Capture<br>Rate Base(%) !! Food !! Accessory !! Bonus(es)  
! Monster !! Taming Item !! Capture<br>Rate Base(%) !! Food !! Accessory !! Bonus(es)  
|-
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|{{monster|id=1002 Poring}}||{{item|id=619 Unripe Apple}}||20.00%||{{item|id=531 Apple Juice}}||{{item|id=10013 Backpack}} || Loyal:<br> [[LUK]] +3, [[CRIT]] +1<br>Cordial:<br>[[LUK]] +3, [[CRIT]] +1  
|{{monster|id=1002 Poring}}||{{item|id=619 Unripe Apple}}||20.00%||{{item|id=531 Apple Juice}}||{{item|id=10013 Backpack}} || '''Loyal:'''<br> &nbsp;[[LUK]] +3, [[CRIT]] +1<br>'''Cordial:'''<br>&nbsp;[[LUK]] +3, [[CRIT]] +1  
|-
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|{{monster|id=1010 Willow}}||Dew of Old Tree||10.00%||{{item|id=1066 Fine-grained Trunk}}||None || Loyal:<br> [[INT]] +2<br>Cordial:<br>[[INT]] +1  
|{{monster|id=1010 Willow}}||Dew of Old Tree||10.00%||{{item|id=1066 Fine-grained Trunk}}||None || '''Loyal:'''<br>&nbsp;[[INT]] +2<br>'''Cordial:'''<br>&nbsp;[[INT]] +1  
|-
|-
|{{monster|id=1011 Chonchon}}||{{item|id=624 Rotten Fish}}||15.00%||{{item|id=537 Pet Food}}||None || Loyal:<br> [[AGI]] +1, [[Stats#FLEE | FLEE]] +2
|{{monster|id=1011 Chonchon}}||{{item|id=624 Rotten Fish}}||15.00%||{{item|id=537 Pet Food}}||None || '''Loyal:'''<br>&nbsp;[[AGI]] +1, [[Stats#FLEE | FLEE]] +2
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! Monster !! Base Monster !! Evolution<br>Items !! Food !! Bonus(es)  
! Monster !! Base Monster !! Evolution<br>Items !! Food !! Bonus(es)  
|-
|-
|{{monster|id=1090 Mastering}}||{{monster|id=1002 Poring}}||10x {{item|id=610 Yggdrasil Leaf}}<br>3x {{item|id=619 Unripe Apple}}||{{item|id=537 Pet Food}}|| Loyal:<br>[[LUK]] +3, [[CRIT]] +3<br>Cordial:<br>[[LUK]] +3, [[CRIT]] +2<br>Neutral:<br>[[LUK]] +3, [[CRIT]] +1<br>Shy/Awkward:<br>[[LUK]] +2, [[CRIT]] +1
|{{monster|id=1090 Mastering}}||{{monster|id=1002 Poring}}||10x {{item|id=610 Yggdrasil Leaf}}<br>3x {{item|id=619 Unripe Apple}}||{{item|id=537 Pet Food}}|| '''Loyal:'''<br>&nbsp;[[LUK]] +3, [[CRIT]] +3<br>'''Cordial:'''<br>&nbsp;[[LUK]] +3, [[CRIT]] +2<br>'''Neutral:'''<br>&nbsp;[[LUK]] +3, [[CRIT]] +1<br>'''Shy/Awkward:'''<br>&nbsp;[[LUK]] +2, [[CRIT]] +1
|-
|-
|{{monster|id=1096 Angeling}}||{{monster|id=1090 Mastering}}||200x {{item|id=909 Jellopy}}<br>50x {{item|id=509 White Herb}}<br>20x {{item|id=503 Yellow Potion}}<br>1x {{item|id=2282 Halo}}||{{item|id=537 Pet Food}}|| Loyal:<br>Max [[HP]] +2%, [[Heal]] Effectiveness +8%<br>Cordial:<br>Max [[HP]] +2%, [[Heal]] Effectiveness +6%<br>Neutral:<br>Max [[HP]] +1%, [[Heal]] Effectiveness +4%<br>Shy/Awkward:<br>Max [[HP]] +1%, [[Heal]] Effectiveness +2%
|{{monster|id=1096 Angeling}}||{{monster|id=1090 Mastering}}||200x {{item|id=909 Jellopy}}<br>50x {{item|id=509 White Herb}}<br>20x {{item|id=503 Yellow Potion}}<br>1x {{item|id=2282 Halo}}||{{item|id=537 Pet Food}}|| '''Loyal:'''<br>&nbsp;Max [[HP]] +2%, [[Heal]] Effectiveness +8%<br>'''Cordial:'''<br>&nbsp;Max [[HP]] +2%, [[Heal]] Effectiveness +6%<br>'''Neutral:'''<br>&nbsp;Max [[HP]] +1%, [[Heal]] Effectiveness +4%<br>'''Shy/Awkward:'''<br>&nbsp;Max [[HP]] +1%, [[Heal]] Effectiveness +2%
|-
|-
|{{monster|id=1369 Grand Peco}}||{{monster|id=1019 Peco Peco}}||300x {{item|id=7107 Peco Peco Feather}}<br>10x {{item|id=537 Pet Food}}<br>10x {{item|id=522 Mastela Fruit}}<br>3x {{item|id=632 Fatty Chubby Earthworm}}<br>1x {{item|id=4031 Peco Peco Card}}||{{item|id=537 Pet Food}}|| Loyal:<br>Max [[HP]] +400<br>Cordial:<br>Max [[HP]] +300<br>Neutral:<br>Max [[HP]] +200<br>Shy/Awkward:<br>Max [[HP]] +150
|{{monster|id=1369 Grand Peco}}||{{monster|id=1019 Peco Peco}}||300x {{item|id=7107 Peco Peco Feather}}<br>10x {{item|id=537 Pet Food}}<br>10x {{item|id=522 Mastela Fruit}}<br>3x {{item|id=632 Fatty Chubby Earthworm}}<br>1x {{item|id=4031 Peco Peco Card}}||{{item|id=537 Pet Food}}|| '''Loyal:'''<br>&nbsp;Max [[HP]] +400<br>'''Cordial:'''<br>&nbsp;Max [[HP]] +300<br>'''Neutral:'''<br>&nbsp;Max [[HP]] +200<br>'''Shy/Awkward:'''<br>&nbsp;Max [[HP]] +150
|-
|-
|}
|}

Revision as of 08:00, 3 February 2026

Basics

A cute pet is a tamed monster which will follow you throughout Rune-Midgard to keep you company and empty your wallet. They have no special skills, except when loyal (what action they do varies). There are several different types of Cute Pets with varying levels of difficulty to obtain and maintain (keep fed). Pets which achieve a Cordial or above level of Intimacy will provide their owner with certain bonuses while accompanying them.

You can only change your pet's name ONCE using the 'Pet Status' (Alt+J) menu. So, please be careful when deciding your pet's name.

Obtaining A Pet

To get a pet, you will need to have a pet taming item and an Pet Incubator. Incubators can be purchased from various pet NPCs in most major towns. Pet taming items must be obtained via monster drops or some special items/quests. Refer to the chart below to see what is needed for each pet.

To use a taming item, double click on it in the item window. When you see the monster you want to tame on the screen, hover the circle over the monster, and click. A slot machine will appear and you must click again to get a chance at taming the monster. If you fail, you lose the taming item and get no pet. If you succeed, you will use the taming item and receive a pet egg. The success rate is unaffected by stats. Reducing a monsters HP before attempting to tame it will improve the success chance. At 1 HP left the base chance will be doubled.

Once you have obtained a pet egg, use a Pet Incubator (sold by pet NPC in major towns) to hatch it. To hatch the egg, click on the Incubator and a small menu will appear like the one you get when you use a magnifier. Click on the pet you wish to hatch and it will appear. It is a good idea to have food handy when you open the egg for the first time because the pet will be hungry.

Raising a Pet

The first thing that should be done is feeding the pet. If it's not fed quickly enough it will likely run away. It is also likely to run away if it is fed too much. When feeding a pet, open the status window for the pet. Right click on the pet and click on the option for status. A window will pop up where you will see the name of the pet, what level the pet is, if it is wearing any accessories, and whether or not it is hungry. To feed your pet, right-click on it and choose "Feed Pet". Your pet will then make an emote, letting you know it has eaten. It is possible to overfeed your pet. Only feed it once at a time and its intimacy will slowly rise. It should give you the Ok! emote. If you continue to feed it it will give the Hmmm or Pif emote. Feed it again and it will use the OMG! emote and die. You must control how much your pet eats.

Another note about feeding pets: Monster's Feed is not the same as Pet Food despite having identical icons. Pets will only eat Pet Food. Monster's Feed is only good for recovering your own HP.

When you are tired of your pet or have run out of money to keep it out, you can return it to egg status. Simply right click on the pet and choose the selection. You will need an incubator to hatch the pet again. You do not need to take accessories off the pet when you put it into its egg.

Mechanics

There are 5 Hunger and Intimacy Levels.

Intimacy level Hunger Level Point System Characteristics
Very Shy Very Hungry Less than 100 Ready to run far far away from a bad master
Shy Hungry 100-249 Uses moody emotes such as /pif and /wah
Neutral Neutral 250-749 Uses normal emotes such as /no1 and /ok
Cordial Satisfied 750-909 Uses affectionate emotes such as /lv and /kis. Bonuses to Owner
Loyal Stuffed 910-1000 Talks often and uses affectionate emotes. Bonuses to Owner
  • Each pet starts at a random intimacy level ranging from 250-399. The higher level the monster, the lower the beginning intimacy level.
  • Each feeding gives different incremental points depending on the pet and it's hunger
    • Higher level pets get less intimacy per feeding
    • Pets get more intimacy when fed at hungry than at neutral.
  • Pet intimacy goes down by 15 points each time you die.
  • Pet intimacy does NOT go down when the pet is returned to its egg form.
  • To maximize intimacy gain per feeding, pets should be fed the moment they become hungry
  • To maximize intimacy gain in a given length of time, pets should be fed the moment they become neutral - although pets get more intimacy per feeding if they are hungry, the time between feedings outweighs this.

Taming Pets

Monster Taming Item Capture
Rate Base(%)
Food Accessory Bonus(es)
Poring Unripe Apple 20.00% Apple Juice Backpack Loyal:
 LUK +3, CRIT +1
Cordial:
 LUK +3, CRIT +1
Willow Dew of Old Tree 10.00% Fine-grained Trunk None Loyal:
 INT +2
Cordial:
 INT +1
Chonchon Rotten Fish 15.00% Pet Food None Loyal:
 AGI +1, FLEE +2

WiP

Evolved Pets

Monster Base Monster Evolution
Items
Food Bonus(es)
Mastering Poring 10x Yggdrasil Leaf
3x Unripe Apple
Pet Food Loyal:
 LUK +3, CRIT +3
Cordial:
 LUK +3, CRIT +2
Neutral:
 LUK +3, CRIT +1
Shy/Awkward:
 LUK +2, CRIT +1
Angeling Mastering 200x Jellopy
50x White Herb
20x Yellow Potion
1x Halo
Pet Food Loyal:
 Max HP +2%, Heal Effectiveness +8%
Cordial:
 Max HP +2%, Heal Effectiveness +6%
Neutral:
 Max HP +1%, Heal Effectiveness +4%
Shy/Awkward:
 Max HP +1%, Heal Effectiveness +2%
Grand Peco Peco Peco 300x Peco Peco Feather
10x Pet Food
10x Mastela Fruit
3x Fatty Chubby Earthworm
1x Peco Peco Card
Pet Food Loyal:
 Max HP +400
Cordial:
 Max HP +300
Neutral:
 Max HP +200
Shy/Awkward:
 Max HP +150

WiP

See Also