Whips are weapons used by Dancers. Many have slotted varieties.
| Size |
Damage
|
| Small |
75%
|
| Medium |
100%
|
| Large |
75%
|
List
| Name |
Possible Slots |
Level |
Attack |
Weight |
Additonal Notes
|
| Rope |
3, 4 |
1 |
45 |
40 |
N/A
|
| Wire Whip |
2, 3 |
2 |
95 |
100 |
N/A
|
| Lariat Whip |
0 |
4 |
100 |
40 |
DEX +5, AGI +1
|
| Electric Eel |
2 |
4 |
100 |
200 |
AGI +2, INT +2, LvL 3 Jupitel Thunder by chance, Arrow Vulcan by chance with level equal to refine rate
|
| Tail Whip |
1, 2 |
3 |
105 |
70 |
LUCK +3
|
| Electric Wire |
0 |
3 |
110 |
70 |
N/A
|
| Gaia Whip |
0 |
3 |
110 |
70 |
N/A
|
| Icicle Whip |
0 |
3 |
110 |
70 |
N/A
|
| Red Flame whip |
0 |
3 |
110 |
70 |
N/A
|
| Sea Witch's Foot |
1 |
4 |
110 |
150 |
SP +5 with each kill, LvL 1 Area Silence by chance, LvL 3 Frost Nova by chance when hit
|
| Rapture Rose |
0 |
4 |
115 |
30 |
Poison by high chance
|
| Whip |
1, 2 |
3 |
120 |
70 |
N/A
|
| Skipping Rope |
0 |
3 |
120 |
40 |
CRIT +20
|
| Rante Whip |
0, 1 |
3 |
135 |
90 |
N/A
|
| Chemeti Whip |
0 |
4 |
135 |
70 |
CRIT +5, Perfect Dodge +2, FLEE +10
|
| Blade Whip |
0 |
4 |
140 |
120 |
Bleeding by chance
|
| Queen's Whip |
0, 2 |
4 |
150 |
110 |
+10% dealt with Arrow Vulcan and Slinging Arrow
|
| Carrot Whip |
0 |
4 |
185 |
130 |
Agi-Up by chance with level equal to refine rate
|