Steal
Appearance
| |
| Type: | Active Skill |
| Levels: | 10 (Fixed) |
| SP Cost: | 10 |
| Cast Time: | None |
| Cast Delay: | 1 second |
| Target: | Monsters |
| Range: | Melee |
| Prerequisites | |
| None | |
Description
Attempts to "steal" an item from the targeted monster. Only items dropped by the monster can be stolen. A successful attempt will not affect what is dropped when the monster dies. After success, it is not possible to Steal again from the same monster. Boss-protocol monsters cannot be stolen from.
The formula for stealing is believed to be:
AdjustedDropRatio = DropRatio*(DEX + 3*Skill level - MonsterDEX + 10)/100
- DropRatio is the percent chance of a particular item being dropped. If the result of the steal check is lower than the AdjustedDropRatio for an item, then it is possible that item will be stolen.
| Skill Level | Success Chance |
|---|---|
| 1 | 10% |
| 2 | 16% |
| 3 | 22% |
| 4 | 28% |
| 5 | 34% |
| 6 | 40% |
| 7 | 46% |
| 8 | 52% |
| 9 | 58% |
| 10 | 64% |
Uses
- Gathers additional loot for the player to Overcharge, Vend, or turn in for EXP.
