Endure: Difference between revisions

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Fatesend agent rewrite
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| type = Active
| type = Active
| levels = 10  
| levels = 10  
| prereqs = ([[Swordman]] & [[Super Novice]]) [[Provoke]] Lv. 5
| prereqs = None
| quest =
| quest =
| spcost = 10
| spcost = 10
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== Description ==
== Description ==
The Endure skill removes the attack and movement delay that usually occurs when a character receives damage. This enables the character to retaliate against enemy attack, or escape, without being slowed down by damage.
The Endure skill removes the attack and movement delay that usually occurs when a character receives damage. This enables the character to retaliate against enemy attack, or escape, without being slowed down by damage.
*On Fatesend the skill no longer requires [[Provoke]] to learn; it is available as soon as a point is invested.


{| class="wikitable"
{| class="wikitable"
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|10 || 37sec || 10 || +10  
|10 || 37sec || 10 || +10  
|}
|}
*On Fatesend the skill no longer requires [[Provoke]] to learn; it is available as soon as a point is invested.


{{Navbox Swordman}}
{{Navbox Swordman}}
{{Navbox SuperNovice}}
{{Navbox SuperNovice}}

Latest revision as of 19:59, 30 January 2026


Endure
Type: Active Skill
Levels: 10
SP Cost: 10
Cast Time: N/A
Cast Delay: N/A
Duration: (7+Skill Level*3) seconds
Target: Self
Prerequisites
None

Description

The Endure skill removes the attack and movement delay that usually occurs when a character receives damage. This enables the character to retaliate against enemy attack, or escape, without being slowed down by damage.

  • On Fatesend the skill no longer requires Provoke to learn; it is available as soon as a point is invested.
Skill Level Duration SP Cost + MDEF
1 10sec 10 +1
2 13sec 10 +2
3 16sec 10 +3
4 19sec 10 +4
5 22sec 10 +5
6 25sec 10 +6
7 28sec 10 +7
8 31sec 10 +8
9 34sec 10 +9
10 37sec 10 +10
Swordman
Skills Bash • Auto Berserk • Endure • Fatal Blow • Moving HP Recovery • Increase HP Recovery • Magnum Break • Provoke • Sword Mastery • Two-Handed Sword Mastery
Quests Swordman Job Change Guide • Swordman Skill Quest • Swordman Training Quest
Weapons One Handed Sword • Spear • Two Handed Sword • Dagger
Super Novice
Skills Acolyte Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Archer Improve Concentration • Owl's Eye • Vulture's Eye
Mage Cold Bolt • Fire Ball • Fire Bolt • Fire Wall • Frost Diver • Increase SP Recovery • Lightning Bolt • Napalm Beat • Safety Wall • Sight • Soul Strike • Stone Curse • Thunderstorm
Merchant Discount • Enlarge Weight Limit • Item Appraisal • Mammonite • Overcharge • Pushcart • Vending
Swordman Bash • Endure • Increase HP Recovery • Magnum Break • Provoke • Sword Mastery
Thief Detoxify • Envenom • Hiding • Improve Dodge • Steal
Quests Super Novice Job Change Guide
Weapons Dagger • Rod • One Handed Sword